Titanium mine costs silver and coal to produce sphene. Completing Contracts to transport sphene may also produce Sphene Mines Managers and Engineers. First titanium mine is available at Level 16 after opening Craftville city.
There are titanium mines on land as well as titanium mines by water. A unit of sphene is worth 4 reputation point in the city. If the warehouse is full, the surplus iron ore can be sold for 39 silver each. After the mine is exhausted, it can be either restored for 10% using an Engineer or sold for 525 silver (land) or 599 silver (water). A level 1 mine has approximately 576 sphene in it.
Titanium can be used on:
Some titanium mines even serve two city at once. Here's a list of them.
Produces Sphene used in the production of Titanium.
On Land[]
Contracts[]
The Time required to complete a Contract can be changed depending on the Locomotive's Speed and optimized by upgrading the Route. While Sphene and Experience as the Revenue in the table can't be modified by any other factors. However, the Costs of Silver and Coal can be modified by the Efficiency as a dividor in the table. Using Basic Carriages, although a Standard Carriage is possible, the Carriage is marked as ineffective. Using fewer Carriages than possible reduces efficiency even more.
If no Locomotives are available, the game will display an unmodified Loc with 1 Small Open Boxcar as a placeholder.
On Water[]
Contracts[]
The Time required to complete a Contract can be modified by the Ship's Speed to transport Sphene to the City. The Costs is dependent upon the Cargo Ship's Ratings in Efficiency as a dividor and Capacity as a factor. The Sphene Revenue is multiplied by the Capacity. Experience depends on the Level of Contract only.
Costs | Revenue | ||||
---|---|---|---|---|---|
Contract | |||||
Urgent | 00:12:00 | 15 | 21 | 2 | 7 |
Rapid | 01:05:00 | 65 | 114 | 9 | 27 |
Standard | 03:25:00 | 140 | 225 | 17 | 51 |
Lengthy | 09:00:00 | 305 | 470 | 35 | 105 |
QUESTS[]
- Upgrade the Titanium Mines by water near Sweethold to level 4