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Ore-mine

Ore mine costs silver and coal to produce iron ore. Completing Contracts to transport ore may also produce Ore Managers and Engineers.

There are ore mines on land as well as ore mines by water. A unit of iron ore is worth 2 reputation point in the city. If the warehouse is full, the surplus iron ore can be sold for 9 silver each. After the mine is exhausted, it can be either restored for 10% using an Engineer or sold.

Iron ore can be used on:

  • Producing Steel in Factories.
  • Exchanging for crystals (not for Experts) via airships

Some ore mines even serve two city at once. Here's a list of them.

Cost to Build/Upgrade Ore Mine on Land

Ore-mine Level Silver-icon Wood-icon Stone-icon Time-icon Speedup-icon
1 180 9 18 00:10:00 200 Silver-icon
2 650 22 29 01:00:00 1,300 Silver-icon
3 1,250 48 64 02:00:00 1 Gold-icon
4 1,900 57 88 03:30:00 3 Gold-icon
5 10 Ore Mine Expert 10:00:00 5 Gold-icon

Contracts

Contracts-icon
The Costs and Revenue for each Contract is dependent upon the Locomotive & Flatcars used to complete the Contract. I.e., Locomotive Costs + Costs for each Carriage attached determine Total Cost with respective, cumulative Revenues.

Experience Xp-icon earned is based strictly upon the Level of Contract and is unaffected by any other variables.

The Time Time-icon required to complete each Contract is dependent on the Locomotive's Speed Speed-icon & Level of Route taken to Transport Ore to the City.

While a Locomotive's Efficiency Capacity-icon may affect the Default Locomotive Costs below, Carriage Costs are consistent and remain set, regardless.

Locomotive (Default)
Costs Revenue
Contract Silver-icon Coal-icon Time-icon Xp-icon
Urgent 6 6 00:03:00 1
Rapid 38 30 00:20:00 6
Standard 130 75 01:30:00 20
Lengthy 300 120 04:00:00 45
Small open boxcar
Costs Revenue
Lvl Silver-icon Coal-icon Iron-icon
1 4 4 3
2 27 21 18
3 91 53 60
4 210 84 135
Open boxcar
Costs Revenue
Lvl Silver-icon Coal-icon Iron-icon
1 5 5 4
2 34 27 27
3 117 67 90
4 270 108 202
Big open boxcar
Costs Revenue
Lvl Silver-icon Coal-icon Iron-icon
1 6 6 6
2 38 30 36
3 130 75 120
4 300 120 270

Cost to Build/Upgrade Ore Mine by Water

Ore-by-water Level Silver-icon Wood-icon Stone-icon Time-icon Speedup-icon
1 280 11 21 00:40:00 560 Silver-icon
2 800 26 28 01:30:00 1,600 Silver-icon
3 1,300 52 67 02:30:00 1 Gold-icon
4 1,900 65 84 08:00:00 3 Gold-icon
5 10 Ore Mine Expert 10:00:00 5 Gold-icon

Contracts

Contracts-icon
The Costs and Revenue for each Contract is dependent upon the Steamship used to complete the Contract. I.e., Steamship Costs + default stemaship costs determine Total Cost with respective, cumulative Revenues.

Experience Xp-icon earned is based strictly upon the Level of Contract and is unaffected by any other variables.

The Time Time-icon required to complete each Contract is dependent on the Steamship's speed & Level of Route taken to Transport Ore to the City.

Steamship (Default)
Costs Revenue
Contract Silver-icon Coal-icon Time-icon Xp-icon
Urgent 12 15 00:08:00 2
Rapid 50 45 00:35:00 8
Standard 170 105 02:05:00 25
Lengthy  ? 195 06:00:00 65
Fitch Cargo Steamship
Costs Revenue
Lvl Silver-icon Coal-icon Iron-icon
1 2 3 6
2 10 9 24
3 34 21 75
4  ? 39 195

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