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Silver-mines

Silver Mines require Silver Silver and Coal Coal to produce more Silver Silver.

There are Silver Mines on Land including one which serves two cities at once.

Transporting Silver does not produce Reputation Points Reputation like most other Resources do.

Once a Silver Mine is exhausted & deplete of resources, it can be either Restored by 10% using an Engineer Engineer or sold for 2,100 Silver and rebuilt nearby.

Cost to Build/Upgrade & the Amount of Resources[]

  • Once built, the Silver Mine must be assigned a Silver Mine Manager Silver Mine Manager.
Silver-mine Lvl Silver Wood Stone Time-icon Immediate SpeedUp Stockpile
1 2,500 50 50 03:00:00 5,000 Silver 62,500 Goods
2 5,000 65 65 06:00:00 10,000 Silver 125,000 Goods
3 7,500 80 80 09:00:00 3 Gold 187,500 Goods
4 10,000 110 110 18:00:00 5 Gold 250,000 Goods
5 10 Silver Mine Expert 10:00:00 5 Gold infinite

Contracts[]

Contracts-icon

The Costs and Revenue for each Contract is dependent on the Locomotive & Special carriages used to complete the Contract.

I.e., Locomotive Costs + Costs for each Carriage attached determine Total Cost with respective, cumulative Revenues.

The Time Time-icon required to complete each Contract is dependent on the Locomotive's Speed Speed & Level of Route taken to Transport Silver to the City.

While a Locomotive's Efficiency Locomotive Efficiency may affect the Default Locomotive Costs below, Carriage Costs are consistent and remain set, regardless.

Locomotive (Default)
Costs Revenue
Lvl Silver Coal Time-icon Experience Points (XP)
1 660 60 03:00:00 4
2 1,700 150 08:00:00 10
3 3,500 270 17:00:00 20
4 5,000 370 24:00:00 34
Special Carriage
Costs Revenue
Lvl Silver Coal Silver
1 264 24 3,000
2 680 60 7,500
3 1,400 108 15,000
4 2,000 148 21,000
Armored Special Carriage
Costs Revenue
Lvl Silver Coal Silver
1 198 18 6,000
2 510 45 15,000
3 1,150 81 30,000
4 1,500 111 42,000

Contracts[]

Contracts-icon

The Time Time-icon required to complete a Contract can be changed depending on the Locomotive's Speed Speed and optimized by upgrading the Route. While the Silver Silver and Experience Experience Points (XP) as the Revenue in the table can't be modified by any other factors. However, the Costs of Silver Silver and Coal Coal can be modified by the Efficiency Locomotive Efficiency as a dividor in the table. Using fewer Carriages than possible significantly reduces the efficiency.

If no Locomotives are available, the game will display an unmodified Loc with 1 Special Carriage as a placeholder.

 
Silver Contract on Land x Number of Carriages
Special-carriage
Special Carriage
Armored-special-carriage
Armored Special Carriage
Contract Time-icon Experience Points (XP) Silver costs Coal Silver revenue Silver costs Coal Silver revenue
Urgent 03:00:00 4 660 60 3,000 594 54 6,000
Rapid 08:00:00 10 1,700 150 7,500 1,530 135 15,000
Standard 17:00:00 20 3,500 270 15,000 3,150 243 30,000
Lengthy 24:00:00 34 5,000 370 21,000 4,500 333 42,000


Example Contracts[]

  • Level 4 Silver Contract comparison using Carriage Data above & respective Locomotive Efficiency Ratings Locomotive Efficiency at Locomotive (Upgrade Levels) noted below:
Train Costs Revenue
Locomotive (#) Cars Silver Coal Silver
Rocket (0) (1) Special Carriages 5,000 370 21,000
Rocket (5) (2) Special Carriages 10,000 740 42,000
Pacific (0) (2) Special Carriages 11,000 814 42,000
Pacific (5) (2) Special Carriages 9,000 666 42,000
Decapod (0) (3) Special Carriages 11,000 814 63,000
Decapod (3) (3) Armored Special Carriages 9,500 703 126,000


Hints and Tips[]

  • Any contract can be speed up with Coal instead of Gold at 1:29:59 remaining and less. To maximize silver production, select the first contract over and over again and speed it up with Coal. To decrease the time, remember to upgrade the track. A stock Decapod with no upgrades and fully upgraded track can complete the first contract in 2:06:00. Hence, every 36 minutes you can complete a contract. With 3 special carriages, you can get a rate of 250 silver per minute. With 3 armored special carriages, you can get a rate of 500 silver per minute! This will drain your mine fast so be sure to have plenty of Engineers.
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